Improvements to UI and balancing
Tower Archer » Devlog
-Fix barrier enemies appearing with swords instead of pushing barriers
-Change position of ability buttons to be under the castle
-Change the ability unlock icon to show how many kills are required for unlock
-Change the required number of kills for ability unlocks (from 100, 200, and 300 to 50, 100, and 150)
-Change name of rapidfire to autofire
-Add info text boxes when hovering over abilities to explain what they do.
-Add 'Unlocked' animation when an ability is unlocked to try to draw the players attention to the ability
Files
tower_archer.zip Play in browser
8 days ago
Tower Archer
Defend your castle against a never ending wave of enemies!
Status | In development |
Author | ethanberko |
Genre | Strategy |
Tags | Archery, GameMaker, Tower Defense |
More posts
- Version 0.18 days ago
- Small Fixes52 days ago
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