Spreader
SPREADER
Collect coins. Unlock upgrades. Spread farther
The Game Loop
Start small, collect your first coins, invest them into powerful upgrades, and watch your reach spread across the screen.
Controls
LEFT CLICK
Create actions, buy upgrades, and interact
C / SPACE
Create actions
S
Save your current progress
SCROLL
Zoom in and out to view your expanding grid
Saving Your Progress
- The game AUTOSAVES when an upgrade is purchased or the game is reset to claim gems.
- You can also manually save by clicking the SAVE button.
- Your save can be deleted by clicking the WIPE SAVE DATA button in the menu. This cannot be undone.
| Updated | 13 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.6 out of 5 stars (7 total ratings) |
| Author | ethanberko |
| Genre | Strategy |
| Made with | Godot |
| Tags | Clicker, Godot, Hand-drawn, Incremental, No AI |
| Average session | A few hours |
| Languages | English |
| Inputs | Mouse |
| Content | No generative AI was used |
Development log
- Win Condition and Music13 days ago
- Fixed Crash and Softlock43 days ago
- Update and fixes: New features and balancing55 days ago
- Bug Fix60 days ago



Comments
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I'm not sure what is meant with 'Create actions' in the controls. C / SPACE does not seem to do much for me. But I like the game.
EDIT: some weird things happening in endgame. With pretty much everything unlocked but with around ~45-50/99 Gem Rate pretty much only gems spawn, making it impossible to actually create 'points' but racking up gems really fast. Then at ~50+ Gem Rate nothing spawns anymore.
I just uploaded a patch for this Gem Rate problem. Thanks for your feedback!
Love the graphics! Very cool!
A way to automatically collect gems and trigger autocollectors would be nice. More idle than 100% interactive.
There is now an update where you can unlock the ability to auto-collect! Thanks for your feedback :)
pretty good. i think it needs just a bit more. maybe change triger spreders to be "triger more" and let it colect other colectors, and dimonds, some dimond upgrades for the other stuff (eg colection and creation speed, or made grag to colect, colect even more) and also maybe some perminent upgrades, (eg starting grid size or start with drag to colect) but thats mostly QoL and ease of progression stuff still a fairly good game
nicely done
I'm a video game fiend and this is my drug